01 / WHAT IT IS
Definition
A virtual pen plotter that lives inside Windows.
SyntheticPen reads vector geometry — SVG paths, glyph outlines, hand-drawn signatures — and replays it as synthetic mouse and pen input. The system cursor becomes a plotter head, tracing your geometry into any application that accepts input.
INPUT
SVG · TTF/OTF
Vector geometry and glyph outlines
OUTPUT
SendInput · WM_POINTER
Native Win32 cursor / pen events
PLATFORM
Windows 10/11
x64 and Arm64 · Microsoft Store
02 / HOW IT WORKS
Pipeline
From vector to input in three stages.
A three-stage pipeline turns static geometry into real-time, naturally-shaped pointer events. Each stage is deterministic, scriptable, and inspectable.
SVG PATH→MOTION PLANNER→SYNTHETIC INPUT
03 / USE CASES
Applications
Anywhere the OS accepts a pointer.
SyntheticPen produces native input. Any Windows application that listens for mouse, pen, or stylus events will receive its motion — no plugins, no shims.
04 / TECHNOLOGY
Under the hood
Built like motion control hardware.
A curvature-aware velocity model and a native Win32 pen-injection path. SyntheticPen moves your cursor with the discipline a CNC controller brings to a tool head.